![]() Where TOR and SWG begins to differ is the depth of the gameplay itself. TOR comes out with all that NGE and CU stuff in there, less bugs, and content that would drive the player. Well guess what happens a few years later. SWG PRE CU had a lack of direction, no real content to drive the player, hard to understand combat system, bugged out quests, etc etc. This isn't popular opinion but I will explain.īefore CU and NGE, SWG was already going down, that's why they added all that stuff because WoW had all that stuff and was doing incredible. ![]() Had they had all that stuff in the game at launch who knows, they still might be here and there would be no SWTOR. We hear all the things people want to champion about SWG but if I can be honest, SWG lived a little bit longer trying to become what SWTOR is today. ![]()
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